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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 18:35:00 -
[1]
I think the reqs are great, it gives me a reason to train a skill that I otherwise felt spending like 12-13 days to train to lv 5 just wasn't worth it at my current skill place before. Several other skills have better benefits for the time, except now its for heat, so it makes it worth training now.
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 18:44:00 -
[2]
Edited by: Dromidas Shadowmoon on 20/06/2007 18:43:08 noobs are at a disadvantage anyway. The only ones going to have thermo is a more experienced player anyway and a noob is going to be screwed fighting someone with high SP anyway. Thermo won't help them win, and it won't make them lose. Hell i started playing a year ago and vets weren't ver really a huge issue.. just have to learn what to avoid, if people can't figure it out after a while they simply don't have the affinity for survival.
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 18:48:00 -
[3]
Edited by: Dromidas Shadowmoon on 20/06/2007 18:49:50
Quote: 5 PVP capable accounts, 3 capital pilots, all t2 weapon and ships, and I have yet to train this skill on any character I have
Perfect reason to keep it at 5.. it gives you a reason to train it.. it makes the skill more useful, thus eliminating a worthless skill.. Two birds in one stone.
Quote: Why is it everyone who disagrees with my views attempts to bully me into agreeing with cuss words and orders to "stop whining"..lol
Why is it that your main argument, whether written or not, is that you don't feel like training rank 5 of EM and you're appealing to everyones laziness in order to satisfy your own :P
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 18:53:00 -
[4]
While we're at it, make T2 hardeners only take Hull Upgrades 4.. cause really, 5% armor, even on a BS, is only gonna give you like 300, and really, if your tank on a BS is reliant on 300 armor you're going to lose anyway. So lets just lower it to 4, cause its a worthless timesink.
/sarcasm off
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 18:56:00 -
[5]
Quote: You've got more of a reason to learn the damn skill now anyway. Some people just can't see the simplicity of it
Its amazing how people focus entirely on the new skill and don't realize things like this are in place with many other skills. Heat certainly isn't a necessity, its a specialization. If you want it, you should have to invest in the timesink for it.
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 19:05:00 -
[6]
Edited by: Dromidas Shadowmoon on 20/06/2007 19:03:54
Quote: But while were here, lets talk about how much a dread gurista's invul needs to have its skill requirements boosted to tactical shield manipulation 5 because its stats > tech 2
If you'er able to afford to fly around with one of those it means you're either stupid or skilled enough to survive some battles. So really, skill reqs on it don't matter at all, the requirement is like 350mil to throw around on a module.
And I'd say that heat really does seem like a 'tech 2' skill, its a specialized technique for most active modules.
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 19:09:00 -
[7]
Quote: You are going to sit there and tell me that Heat will not be an important advantage and necessity in PvP.
Sure, its going to be an advantage. So are T2 modules, so are T2 ships, so are officer modules. So why don't we make them easy to train for, or easily acquired? Just because its an advantage doesn't make it a requirement. Just like anything else, if its good, its worth training for.
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 19:20:00 -
[8]
Edited by: Dromidas Shadowmoon on 20/06/2007 19:23:17
Quote: Like I said in an earlier post about 2,000 pages ago, in the time it takes to train EM 5, I could almost be trained for a Hac instead.
Then I'd say you'd be pretty dumb to train for thermodynamics when you could get HAC instead. They added bombs to the game, yet I don't see anyone complaining about making bombers easier to train for or bombs easier to use.. Just because thermodynamics is new and cool sounding doesn't mean its going to be handed to you. Its an advantage, just like any other skill, its up to you to decide which skill will give the most advantage per hour of training and then train that skill, not what skill is newest or the new fad or wahtever.
Quote: I agree with most of what you said. I just hate seeing yet another time sink put in which I think it just a bit too long for a feature like this.
Well, if you see someone sporting overheating you should laugh and say "HAHA you wasted 2 weeks on soemthing notw orth it, while I trained <Insert some sweet skill here> so I have a huge advantage over you" and then proceed to turn them to space dust.
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 20:16:00 -
[9]
Edited by: Dromidas Shadowmoon on 20/06/2007 20:15:34
Quote: you people shouldn't forget when you start eve a rank 3 skill takes 30 days yo lvl 5 nor should you forget that learning skills actually don't equal into a time sink
And you shouldn't forget that EVE already gives new players like a month of skills free to begin with now.. Hell, I started with like 10k SP :P
And about a trial char hearing heat and thinking cool.. hows that different than someone making a trial account cause they heard of carriers with tons of fighters that you can deploy and they want to play one of those? Its no different. Just cause it seems high end to us doesn't mean it is to new players.
Quote: So I don't think it is too far fetched that someone would join EvE because they thought Heat sounded cool. It is a part of combat after all.
Oh, and another thing, THE SKILL COSTS 4.3 MILLION ISK so new players won't be buying it anyway, it costs as much as a cruiser, and if I recall when I started, it took me a long time to simply afford to fly a cruiser, so who'd buy a skillbook for a skill that isn't incredibly useful for new players that costs that much..?
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 20:19:00 -
[10]
Quote: I just mean think about if you were looking for a new MMO and heard about this game where you fly spaceships and do cool things with them like over heat your guns to hit harder or faster.
It also has engineering 5 as a req, which takes what, 2 weeks as a newb? They're not going to be able to use it whether you lower req to 4 anyway, let alone the isk cost of the skill. Your point about trial and new chars is completely and entirely moot. :P
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 20:24:00 -
[11]
Quote: do carriers stare at you in the face with a big pilot carrier now button that you can't use??? NO
No, but slots 1-8 all stare me in the face saying 'Hah, you can't use all of us' :P Just cause you see it doesn't mean you gotta have it.. I see hot women walking around all over the place, I don't run around screaming 'nerf me!' when I walk down the street.
And I can't believe you'd advocate spending 4.5 mil on training heat rather than spending the 4.5 mil you earned in a month on Learning skills.
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 20:28:00 -
[12]
Originally by: Alz Shado What you say:
Quote: Lower the requirements, think of the noobs!
What I hear:
Quote: Lower the requirements, I don't have those skills yet!
What you say:
Quote: Don't lower the requirements, it's a benefit for veterans!
What I hear:
Quote: Don't lower the requirements, I've got the skills and you don't, neener!
Haha, thats entirely what its about too.. I don't have the skills yet but I've been meaning to learn EM 5 and just haven't had a reason to until now. As soon as sig analysis 5 is done i'll start EM5 :P
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 20:52:00 -
[13]
Quote: what if your ship had 8 high solts and you couldn't use them with a high slot skill?
Well, considering that that skill would be extraordinarily important, I'd spend as long as it took to get it maxed. I wouldn't care if the skill was there, everyone else had to (or has to) train the skill to use them, so I wouldn't be singled out. But heat is hardly of extreme importance, in my opinion, but its still cool, hence I'll train EM5 as soon as I finish my current skill.
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.06.20 20:52:00 -
[14]
Quote: what if your ship had 8 high solts and you couldn't use them with a high slot skill?
Well, considering that that skill would be extraordinarily important, I'd spend as long as it took to get it maxed. I wouldn't care if the skill was there, everyone else had to (or has to) train the skill to use them, so I wouldn't be singled out. But heat is hardly of extreme importance, in my opinion, but its still cool, hence I'll train EM5 as soon as I finish my current skill.
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